Graphics Technical Developer (f/m)

Max Planck Institute for Intelligent Systems, Tübingen

Solid State Research & Material Sciences Structural and Cell Biology Computer Science


Type of Job

EDV & Informatics

Graphics Technical Developer

Job offer from November 09, 2017

The Perceiving Systems Department at the Max Planck Institute for Intelligent Systems in Tübingen is looking for a talented and enthusiastic Graphics Technical Developer with experience in environment mapping, game development and augmented/virtual reality.

About us

We are creating the world’s most realistic human and animal avatars for use in research, film & virtual reality. Using unique 3D & 4D capture facilities, machine learning, vision and advanced graphics, we are capturing and modeling every nuance of how humans and animals look, move and interact with the world around them.  We develop algorithms to estimate shape, motion and texture from images, videos, scans and RGB-D sequences.  Our approaches define the current state of the art and we are pushing to bring special effects to life in everyday environments.

Department website

SIGGRAPH publications

Your role

You will work closely with the team of scientists to support graphics and vision research to create both scientific papers and distributable software. You will also be expected to work independently to establish our AR/VR infrastructure and develop tools to bring avatars to life in realistic virtual environments in AR/VR and game engines.

What we offer

The MPI for Intelligent Systems is one of the world's leading research institutions for machine learning, computer vision and robotics, studying the concepts of intelligence and autonomous behavior in artificial systems at different length scales. You will be part of a young team of international scientists and administrative staff. Salaries will be based on previous work experience according to TVöD guidelines. This is a full-time position. An initial contract will be offered for two years.

Required skills

  • Good understanding of computer graphics, texturing, rendering and environment mapping
  • Experience with animation and scripting in a 3D animation program, e.g. Unity/Blender/Maya (+2 years) 
  • Experience with Python or C/C++ 
  • Excellent problem solving, troubleshooting skills 
  • Good written/spoken English are required

Experience with any of the following would be a plus:

  • Developing AR/VR apps (Unity VR, HoloLens, AR-kit, ARCore etc.)
  • Python scripting for Maya/Blender or Mono scripting for Unity

Contact / Application

In case of questions on the position, please contact Naureen Mahmood at .

Candidates should send their PDF application via email to citing reference number 82.17
If you prefer to send a hardcopy application, you may do so. Please address it to:

Max Planck Institute for Intelligent Systems
Heisenbergstr. 1
70569 Stuttgart

The Max Planck Society is committed to employing more handicapped individuals and especially encourages them to apply. Furthermore, the Max Planck Society seeks to increase the number of women in areas where they are underrepresented and therefore explicitly encourages women to apply.

The position will be open until filled but priority will be given to applications received by Nov 30, 2017.

loading content