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2016


Method for encapsulating a nanostructure, coated nanostructure and use of a coated nanostructure
Method for encapsulating a nanostructure, coated nanostructure and use of a coated nanostructure

Jeong, H. H., Lee, T. C., Fischer, P.

Google Patents, 2016, WO Patent App. PCT/EP2016/056,377 (patent)

Abstract
The present invention relates to a method for encapsulating a nanostructure, the method comprising the steps of: -providing a substrate; -forming a plug composed of plug material at said substrate; -forming a nanostructure (on or) at said plug; -forming a shell composed of at least one shell material on external surfaces of the nanostructure, with the at least one shell material covering said nanostructure and at least some of the plug material,whereby the shell and the plug encapsulate the nanostructure. The invention further relates to a coated nanostructure and to the use of a coated nanostructure.

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link (url) [BibTex]

2016



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Extrapolation and learning equations

Martius, G., Lampert, C. H.

2016, arXiv preprint \url{https://arxiv.org/abs/1610.02995} (misc)

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Project Page [BibTex]

Project Page [BibTex]

2012


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The Playful Machine - Theoretical Foundation and Practical Realization of Self-Organizing Robots

Der, R., Martius, G.

Springer, Berlin Heidelberg, 2012 (book)

Abstract
Autonomous robots may become our closest companions in the near future. While the technology for physically building such machines is already available today, a problem lies in the generation of the behavior for such complex machines. Nature proposes a solution: young children and higher animals learn to master their complex brain-body systems by playing. Can this be an option for robots? How can a machine be playful? The book provides answers by developing a general principle---homeokinesis, the dynamical symbiosis between brain, body, and environment---that is shown to drive robots to self-determined, individual development in a playful and obviously embodiment-related way: a dog-like robot starts playing with a barrier, eventually jumping or climbing over it; a snakebot develops coiling and jumping modes; humanoids develop climbing behaviors when fallen into a pit, or engage in wrestling-like scenarios when encountering an opponent. The book also develops guided self-organization, a new method that helps to make the playful machines fit for fulfilling tasks in the real world.

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link (url) [BibTex]