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2020


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Fabrication and temperature-dependent magnetic properties of large-area L10-FePt/Co exchange-spring magnet nanopatterns

Son, K., Schütz, G.

{Physica E: Low-Dimensional Systems And Nanostructures}, 115, North-Holland, Amsterdam, 2020 (article)

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DOI [BibTex]

2020


DOI [BibTex]

2019


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High-Fidelity Multiphysics Finite Element Modeling of Finger-Surface Interactions with Tactile Feedback

Serhat, G., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Tokyo, Japan, July 2019 (misc)

Abstract
In this study, we develop a high-fidelity finite element (FE) analysis framework that enables multiphysics simulation of the human finger in contact with a surface that is providing tactile feedback. We aim to elucidate a variety of physical interactions that can occur at finger-surface interfaces, including contact, friction, vibration, and electrovibration. We also develop novel FE-based methods that will allow prediction of nonconventional features such as real finger-surface contact area and finger stickiness. We envision using the developed computational tools for efficient design and optimization of haptic devices by replacing expensive and lengthy experimental procedures with high-fidelity simulation.

hi

[BibTex]

2019


[BibTex]


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Fingertip Friction Enhances Perception of Normal Force Changes

Gueorguiev, D., Lambert, J., Thonnard, J., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Tokyo, Japan, July 2019 (misc)

Abstract
Using a force-controlled robotic platform, we tested the human perception of positive and negative modulations in normal force during passive dynamic touch, which also induced a strong related change in the finger-surface lateral force. In a two-alternative forced-choice task, eleven participants had to detect brief variations in the normal force compared to a constant controlled pre-stimulation force of 1 N and report whether it had increased or decreased. The average 75% just noticeable difference (JND) was found to be around 0.25 N for detecting the peak change and 0.30 N for correctly reporting the increase or the decrease. Interestingly, the friction coefficient of a subject’s fingertip positively correlated with his or her performance at detecting the change and reporting its direction, which suggests that humans may use the lateral force as a sensory cue to perceive variations in the normal force.

hi

[BibTex]

[BibTex]


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Inflatable Haptic Sensor for the Torso of a Hugging Robot

Block, A. E., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Tokyo, Japan, July 2019 (misc)

Abstract
During hugs, humans naturally provide and intuit subtle non-verbal cues that signify the strength and duration of an exchanged hug. Personal preferences for this close interaction may vary greatly between people; robots do not currently have the abilities to perceive or understand these preferences. This work-in-progress paper discusses designing, building, and testing a novel inflatable torso that can simultaneously soften a robot and act as a tactile sensor to enable more natural and responsive hugging. Using PVC vinyl, a microphone, and a barometric pressure sensor, we created a small test chamber to demonstrate a proof of concept for the full torso. While contacting the chamber in several ways common in hugs (pat, squeeze, scratch, and rub), we recorded data from the two sensors. The preliminary results suggest that the complementary haptic sensing channels allow us to detect coarse and fine contacts typically experienced during hugs, regardless of user hand placement.

hi

Project Page [BibTex]

Project Page [BibTex]


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Understanding the Pull-off Force of the Human Fingerpad

Nam, S., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Tokyo, Japan, July 2019 (misc)

Abstract
To understand the adhesive force that occurs when a finger pulls off of a smooth surface, we built an apparatus to measure the fingerpad’s moisture, normal force, and real contact area over time during interactions with a glass plate. We recorded a total of 450 trials (45 interactions by each of ten human subjects), capturing a wide range of values across the aforementioned variables. The experimental results showed that the pull-off force increases with larger finger contact area and faster detachment rate. Additionally, moisture generally increases the contact area of the finger, but too much moisture can restrict the increase in the pull-off force.

hi

[BibTex]

[BibTex]


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The Haptician and the Alphamonsters

Forte, M. P., L’Orsa, R., Mohan, M., Nam, S., Kuchenbecker, K. J.

Student Innovation Challenge on Implementing Haptics in Virtual Reality Environment presented at the IEEE World Haptics Conference, Tokyo, Japan, July 2019, Maria Paola Forte, Rachael L'Orsa, Mayumi Mohan, and Saekwang Nam contributed equally to this publication (misc)

Abstract
Dysgraphia is a neurological disorder characterized by writing disabilities that affects between 7% and 15% of children. It presents itself in the form of unfinished letters, letter distortion, inconsistent letter size, letter collision, etc. Traditional therapeutic exercises require continuous assistance from teachers or occupational therapists. Autonomous partial or full haptic guidance can produce positive results, but children often become bored with the repetitive nature of such activities. Conversely, virtual rehabilitation with video games represents a new frontier for occupational therapy due to its highly motivational nature. Virtual reality (VR) adds an element of novelty and entertainment to therapy, thus motivating players to perform exercises more regularly. We propose leveraging the HTC VIVE Pro and the EXOS Wrist DK2 to create an immersive spellcasting “exergame” (exercise game) that helps motivate children with dysgraphia to improve writing fluency.

hi

Student Innovation Challenge – Virtual Reality [BibTex]

Student Innovation Challenge – Virtual Reality [BibTex]


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Implementation of a 6-DOF Parallel Continuum Manipulator for Delivering Fingertip Tactile Cues

Young, E. M., Kuchenbecker, K. J.

IEEE Transactions on Haptics, 12(3):295-306, June 2019 (article)

Abstract
Existing fingertip haptic devices can deliver different subsets of tactile cues in a compact package, but we have not yet seen a wearable six-degree-of-freedom (6-DOF) display. This paper presents the Fuppeteer (short for Fingertip Puppeteer), a device that is capable of controlling the position and orientation of a flat platform, such that any combination of normal and shear force can be delivered at any location on any human fingertip. We build on our previous work of designing a parallel continuum manipulator for fingertip haptics by presenting a motorized version in which six flexible Nitinol wires are actuated via independent roller mechanisms and proportional-derivative controllers. We evaluate the settling time and end-effector vibrations observed during system responses to step inputs. After creating a six-dimensional lookup table and adjusting simulated inputs using measured Jacobians, we show that the device can make contact with all parts of the fingertip with a mean error of 1.42 mm. Finally, we present results from a human-subject study. A total of 24 users discerned 9 evenly distributed contact locations with an average accuracy of 80.5%. Translational and rotational shear cues were identified reasonably well near the center of the fingertip and more poorly around the edges.

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DOI [BibTex]


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Explorations of Shape-Changing Haptic Interfaces for Blind and Sighted Pedestrian Navigation

Spiers, A., Kuchenbecker, K. J.

pages: 6, Workshop paper (6 pages) presented at the CHI 2019 Workshop on Hacking Blind Navigation, May 2019 (misc) Accepted

Abstract
Since the 1960s, technologists have worked to develop systems that facilitate independent navigation by vision-impaired (VI) pedestrians. These devices vary in terms of conveyed information and feedback modality. Unfortunately, many such prototypes never progress beyond laboratory testing. Conversely, smartphone-based navigation systems for sighted pedestrians have grown in robustness and capabilities, to the point of now being ubiquitous. How can we leverage the success of sighted navigation technology, which is driven by a larger global market, as a way to progress VI navigation systems? We believe one possibility is to make common devices that benefit both VI and sighted individuals, by providing information in a way that does not distract either user from their tasks or environment. To this end we have developed physical interfaces that eschew visual, audio or vibratory feedback, instead relying on the natural human ability to perceive the shape of a handheld object.

hi

[BibTex]

[BibTex]


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Bimanual Wrist-Squeezing Haptic Feedback Changes Speed-Force Tradeoff in Robotic Surgery Training

Cao, E., Machaca, S., Bernard, T., Wolfinger, B., Patterson, Z., Chi, A., Adrales, G. L., Kuchenbecker, K. J., Brown, J. D.

Extended abstract presented as an ePoster at the Annual Meeting of the Society of American Gastrointestinal and Endoscopic Surgeons (SAGES), Baltimore, USA, April 2019 (misc) Accepted

hi

[BibTex]

[BibTex]


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Interactive Augmented Reality for Robot-Assisted Surgery

Forte, M. P., Kuchenbecker, K. J.

Extended abstract presented as an Emerging Technology ePoster at the Annual Meeting of the Society of American Gastrointestinal and Endoscopic Surgeons (SAGES), Baltimore, Maryland, USA, April 2019 (misc)

hi

Project Page [BibTex]

Project Page [BibTex]


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A Design Tool for Therapeutic Social-Physical Human-Robot Interactions

Mohan, M., Kuchenbecker, K. J.

Workshop paper (3 pages) presented at the HRI Pioneers Workshop, Daegu, South Korea, March 2019 (misc) Accepted

Abstract
We live in an aging society; social-physical human-robot interaction has the potential to keep our elderly adults healthy by motivating them to exercise. After summarizing prior work, this paper proposes a tool that can be used to design exercise and therapy interactions to be performed by an upper-body humanoid robot. The interaction design tool comprises a teleoperation system that transmits the operator’s arm motions, head motions and facial expression along with an interface to monitor and assess the motion of the user interacting with the robot. We plan to use this platform to create dynamic and intuitive exercise interactions.

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Project Page [BibTex]

Project Page [BibTex]


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The Perception of Ultrasonic Square Reductions of Friction With Variable Sharpness and Duration

Gueorguiev, D., Vezzoli, E., Sednaoui, T., Grisoni, L., Lemaire-Semail, B.

IEEE Transactions on Haptics, 12(2):179-188, January 2019 (article)

Abstract
The human perception of square ultrasonic modulation of the finger-surface friction was investigated during active tactile exploration by using short frictional cues of varying duration and sharpness. In a first experiment, we asked participants to discriminate the transition time and duration of short square ultrasonic reductions of friction. They proved very sensitive to discriminate millisecond differences in these two parameters with the average psychophysical thresholds being 2.3–2.4 ms for both parameters. A second experiment focused on the perception of square friction reductions with variable transition times and durations. We found that for durations of the stimulation larger than 90 ms, participants often perceived three or four edges when only two stimulations were presented while they consistently felt two edges for signals shorter than 50 ms. A subsequent analysis of the contact forces induced by these ultrasonic stimulations during slow and fast active exploration showed that two identical consecutive ultrasonic pulses can induce significantly different frictional dynamics especially during fast motion of the finger. These results confirm the human sensitivity to transient frictional cues and suggest that the human perception of square reductions of friction can depend on their sharpness and duration as well as on the speed of exploration.

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DOI [BibTex]

DOI [BibTex]


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How Does It Feel to Clap Hands with a Robot?

Fitter, N. T., Kuchenbecker, K. J.

International Journal of Social Robotics, 2019 (article) Accepted

Abstract
Future robots may need lighthearted physical interaction capabilities to connect with people in meaningful ways. To begin exploring how users perceive playful human–robot hand-to-hand interaction, we conducted a study with 20 participants. Each user played simple hand-clapping games with the Rethink Robotics Baxter Research Robot during a 1-h-long session involving 24 randomly ordered conditions that varied in facial reactivity, physical reactivity, arm stiffness, and clapping tempo. Survey data and experiment recordings demonstrate that this interaction is viable: all users successfully completed the experiment and mentioned enjoying at least one game without prompting. Hand-clapping tempo was highly salient to users, and human-like robot errors were more widely accepted than mechanical errors. Furthermore, perceptions of Baxter varied in the following statistically significant ways: facial reactivity increased the robot’s perceived pleasantness and energeticness; physical reactivity decreased pleasantness, energeticness, and dominance; higher arm stiffness increased safety and decreased dominance; and faster tempo increased energeticness and increased dominance. These findings can motivate and guide roboticists who want to design social–physical human–robot interactions.

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[BibTex]

[BibTex]


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X-ray Optics Fabrication Using Unorthodox Approaches

Sanli, U., Baluktsian, M., Ceylan, H., Sitti, M., Weigand, M., Schütz, G., Keskinbora, K.

Bulletin of the American Physical Society, APS, 2019 (article)

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[BibTex]

[BibTex]


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Nanoscale detection of spin wave deflection angles in permalloy

Gross, F., Träger, N., Förster, J., Weigand, M., Schütz, G., Gräfe, J.

{Applied Physics Letters}, 114(1), American Institute of Physics, Melville, NY, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Extracting the dynamic magnetic contrast in time-resolved X-ray transmission microscopy

Schaffers, T., Feggeler, T., Pile, S., Meckenstock, R., Buchner, M., Spoddig, D., Ney, V., Farle, M., Wende, H., Wintz, S., Weigand, M., Ohldag, H., Ollefs, K, Ney, A.

{Nanomaterials}, 9(7), MDPI, Basel, Schweiz, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Generation of switchable singular beams with dynamic metasurfaces

Yu, P., Li, J., Li, X., Schütz, G., Hirscher, M., Zhang, S., Liu, N.

{ACS Nano}, 13(6):7100-7106, American Chemical Society, Washington, DC, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Coherent excitation of heterosymmetric spin waves with ultrashort wavelengths

Dieterle, G., Förster, J., Stoll, H., Semisalova, A. S., Finizio, S., Gangwar, A., Weigand, M., Noske, M., Fähnle, M., Bykova, I., Gräfe, J., Bozhko, D. A., Musiienko-Shmarova, H. Y., Tiberkevich, V., Slavin, A. N., Back, C. H., Raabe, J., Schütz, G., Wintz, S.

{Physical Review Letters}, 122(11), American Physical Society, Woodbury, N.Y., 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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A special issue on hydrogen-based Energy storage
{International Journal of Hydrogen Energy}, 44, pages: 7737, Elsevier, Amsterdam, 2019 (misc)

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DOI [BibTex]

DOI [BibTex]


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Reprogrammability and Scalability of Magnonic Fibonacci Quasicrystals

Lisiecki, F., Rychły, J., Kuświk, P., Głowiński, H., Kłos, J. W., Groß, F., Bykova, I., Weigand, M., Zelent, M., Goering, E. J., Schütz, G., Gubbiotti, G., Krawczyk, M., Stobiecki, F., Dubowik, J., Gräfe, J.

Physical Review Applied, 11, pages: 054003, 2019 (article)

Abstract
Magnonic crystals are systems that can be used to design and tune the dynamic properties of magnetization. Here, we focus on one-dimensional Fibonacci magnonic quasicrystals. We confirm the existence of collective spin waves propagating through the structure as well as dispersionless modes; the reprogammability of the resonance frequencies, dependent on the magnetization order; and dynamic spin-wave interactions. With the fundamental understanding of these properties, we lay a foundation for the scalable and advanced design of spin-wave band structures for spintronic, microwave, and magnonic applications.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Toward Expert-Sourcing of a Haptic Device Repository

Seifi, H., Ip, J., Agrawal, A., Kuchenbecker, K. J., MacLean, K. E.

Glasgow, UK, 2019 (misc)

Abstract
Haptipedia is an online taxonomy, database, and visualization that aims to accelerate ideation of new haptic devices and interactions in human-computer interaction, virtual reality, haptics, and robotics. The current version of Haptipedia (105 devices) was created through iterative design, data entry, and evaluation by our team of experts. Next, we aim to greatly increase the number of devices and keep Haptipedia updated by soliciting data entry and verification from haptics experts worldwide.

hi

link (url) [BibTex]

link (url) [BibTex]


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Coordinated molecule-modulated magnetic phase with metamagnetism in metal-organic frameworks

Son, K., Kim, J. Y., Schütz, G., Kang, S. G., Moon, H. R., Oh, H.

{Inorganic Chemistry}, 58(14):8895-8899, American Chemical Society, Washington, DC, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Nanoscale X-ray imaging of spin dynamics in Yttrium iron garnet

Förster, J., Wintz, S., Bailey, J., Finizio, S., Josten, E., Meertens, D., Dubs, C., Bozhko, D. A., Stoll, H., Dieterle, G., Traeger, N., Raabe, J., Slavin, A. N., Weigand, M., Gräfe, J., Schütz, G.

2019 (misc)

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link (url) [BibTex]

link (url) [BibTex]


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Magnons in a Quasicrystal: Propagation, Extinction, and Localization of Spin Waves in Fibonacci Structures

Lisiecki, F., Rychły, J., Kuświk, P., Głowiński, H., Kłos, J. W., Groß, F., Träger, N., Bykova, I., Weigand, M., Zelent, M., Goering, E. J., Schütz, G., Krawczyk, M., Stobiecki, F., Dubowik, J., Gräfe, J.

Physical Review Applied, 11, pages: 054061, 2019 (article)

Abstract
Magnonic quasicrystals exceed the possibilities of spin-wave (SW) manipulation offered by regular magnonic crystals, because of their more complex SW spectra with fractal characteristics. Here, we report the direct x-ray microscopic observation of propagating SWs in a magnonic quasicrystal, consisting of dipolar coupled permalloy nanowires arranged in a one-dimensional Fibonacci sequence. SWs from the first and second band as well as evanescent waves from the band gap between them are imaged. Moreover, additional mini band gaps in the spectrum are demonstrated, directly indicating an influence of the quasiperiodicity of the system. Finally, the localization of SW modes within the Fibonacci crystal is shown. The experimental results are interpreted using numerical calculations and we deduce a simple model to estimate the frequency position of the magnonic gaps in quasiperiodic structures. The demonstrated features of SW spectra in one-dimensional magnonic quasicrystals allow utilizing this class of metamaterials for magnonics and make them an ideal basis for future applications.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Reconfigurable nanoscale spin wave majority gate with frequency-division multiplexing

Talmelli, G., Devolder, T., Träger, N., Förster, J., Wintz, S., Weigand, M., Stoll, H., Heyns, M., Schütz, G., Radu, I., Gräfe, J., Ciubotaru, F., Adelmann, C.

2019 (misc)

Abstract
Spin waves are excitations in ferromagnetic media that have been proposed as information carriers in spintronic devices with potentially much lower operation power than conventional charge-based electronics. The wave nature of spin waves can be exploited to design majority gates by coding information in their phase and using interference for computation. However, a scalable spin wave majority gate design that can be co-integrated alongside conventional Si-based electronics is still lacking. Here, we demonstrate a reconfigurable nanoscale inline spin wave majority gate with ultrasmall footprint, frequency-division multiplexing, and fan-out. Time-resolved imaging of the magnetisation dynamics by scanning transmission x-ray microscopy reveals the operation mode of the device and validates the full logic majority truth table. All-electrical spin wave spectroscopy further demonstrates spin wave majority gates with sub-micron dimensions, sub-micron spin wave wavelengths, and reconfigurable input and output ports. We also show that interference-based computation allows for frequency-division multiplexing as well as the computation of different logic functions in the same device. Such devices can thus form the foundation of a future spin-wave-based superscalar vector computing platform.

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link (url) [BibTex]

link (url) [BibTex]


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Interpreting first-order reversal curves beyond the Preisach model: An experimental permalloy microarray investigation

Groß, F., Ilse, S. E., Schütz, G., Gräfe, J., Goering, E.

{Physical Review B}, 99(6), American Physical Society, Woodbury, NY, 2019 (article)

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DOI [BibTex]


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Bistability of magnetic states in Fe-Pd nanocap arrays

Aravind, P. B., Heigl, M., Fix, M., Groß, F., Gräfe, J., Mary, A., Rajgowrav, C. R., Krupiński, M., Marszałek, M., Thomas, S., Anantharaman, M. R., Albrecht, M.

Nanotechnology, 30, pages: 405705, 2019 (article)

Abstract
Magnetic bistability between vortex and single domain states in nanostructures are of great interest from both fundamental and technological perspectives. In soft magnetic nanostructures, the transition from a uniform collinear magnetic state to a vortex state (or vice versa) induced by a magnetic field involves an energy barrier. If the thermal energy is large enough for overcoming this energy barrier, magnetic bistability with a hysteresis-free switching occurs between the two magnetic states. In this work, we tune this energy barrier by tailoring the composition of FePd alloys, which were deposited onto self-assembled particle arrays forming magnetic vortex structures on top of the particles. The bifurcation temperature, where a hysteresis-free transition occurs, was extracted from the temperature dependence of the annihilation and nucleation field which increases almost linearly with Fe content of the magnetic alloy. This study provides insights into the magnetization reversal process associated with magnetic bistability, which allows adjusting the bifurcation temperature range by the material properties of the nanosystem.

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link (url) [BibTex]

link (url) [BibTex]


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An international laboratory comparison study of volumetric and gravimetric hydrogen adsorption measurements

Hurst, K. E., Gennett, T., Adams, J., Allendorf, M. D., Balderas-Xicohténcatl, R., Bielewski, M., Edwards, B., Espinal, L., Fultz, B., Hirscher, M., Hudson, M. S. L., Hulvey, Z., Latroche, M., Liu, D., Kapelewski, M., Napolitano, E., Perry, Z. T., Purewal, J., Stavila, V., Veenstra, M., White, J. L., Yuan, Y., Zhou, H., Zlotea, C., Parilla, P.

{ChemPhysChem}, 20(15):1997-2009, Wiley-VCH, Weinheim, Germany, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Hydrogen Energy

Hirscher, M., Autrey, T., Orimo, S.

{ChemPhysChem}, 20, pages: 1153-1411, Wiley-VCH, Weinheim, Germany, 2019 (misc)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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The route to supercurrent transparent ferromagnetic barriers in superconducting matrix

Ivanov, Y. P., Soltan, S., Albrecht, J., Goering, E., Schütz, G., Zhang, Z., Chuvilin, A.

{ACS Nano}, 13(5):5655-5661, American Chemical Society, Washington, DC, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Systematic experimental study on quantum sieving of hydrogen isotopes in metal-amide-imidazolate frameworks with narrow 1-D channels

Mondal, S. S., Kreuzer, A., Behrens, K., Schütz, G., Holdt, H., Hirscher, M.

{ChemPhysChem}, 20(10):1311-1315, Wiley-VCH, Weinheim, Germany, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Artifacts from manganese reduction in rock samples prepared by focused ion beam (FIB) slicing for X-ray microspectroscopy

Macholdt, D. S., Förster, J., Müller, M., Weber, B., Kappl, M., Kilcoyne, A. L. D., Weigand, M., Leitner, J., Jochum, K. P., Pöhlker, C., Andreae, M. O.

{Geoscientific instrumentation, methods and data systems}, 8(1):97-111, Copernicus Publ., Göttingen, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Mixed-state magnetotransport properties of MgB2 thin film prepared by pulsed laser deposition on an Al2O3 substrate

Alzayed, N. S., Shahabuddin, M., Ramey, S. M., Soltan, S.

{Journal of Materials Science: Materials in Electronics}, 30(2):1547-1552, Springer, Norwell, MA, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Comparison of theories of fast and ultrafast magnetization dynamics

Fähnle, M.

{Journal of Magnetism and Magnetic Materials}, 469, pages: 28-29, NH, Elsevier, Amsterdam, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Concepts for improving hydrogen storage in nanoporous materials

Broom, D. P., Webb, C. J., Fanourgakis, G. S., Froudakis, G. E., Trikalitis, P. N., Hirscher, M.

{International Journal of Hydrogen Energy}, 44(15):7768-7779, Elsevier, Amsterdam, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Controlling dislocation nucleation-mediatd plasticity in nanostructures via surface modification

Shin, J., Chen, L. Y., Sanli, U. T., Richter, G., Labat, S., Richard, M., Cornelius, T., Thomas, O., Gianola, D. S.

{Acta Materialia}, 166, pages: 572-586, Elsevier Science, Kidlington, 2019 (article)

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DOI [BibTex]

DOI [BibTex]


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Reprogrammability and scalability of magnonic Fibonacci quasicrystals

Lisiecki, F., Rychly, J., Kuswik, P., Glowinski, H., Klos, J. W., Groß, F., Bykova, I., Weigand, M., Zelent, M., Goering, E. J., Schütz, G., Gubbiotti, G., Krawczyk, M., Stobiecki, F., Dubowik, J., Gräfe, J.

{Physical Review Applied}, 11(5), American Physical Society, College Park, Md. [u.a.], 2019 (article)

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DOI [BibTex]

DOI [BibTex]

2018


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Reducing 3D Vibrations to 1D in Real Time

Park, G., Kuchenbecker, K. J.

Hands-on demonstration (4 pages) presented at AsiaHaptics, Incheon, South Korea, November 2018 (misc)

Abstract
For simple and realistic vibrotactile feedback, 3D accelerations from real contact interactions are usually rendered using a single-axis vibration actuator; this dimensional reduction can be performed in many ways. This demonstration implements a real-time conversion system that simultaneously measures 3D accelerations and renders corresponding 1D vibrations using a two-pen interface. In the demonstration, a user freely interacts with various objects using an In-Pen that contains a 3-axis accelerometer. The captured accelerations are converted to a single-axis signal, and an Out-Pen renders the reduced signal for the user to feel. We prepared seven conversion methods from the simple use of a single-axis signal to applying principal component analysis (PCA) so that users can compare the performance of each conversion method in this demonstration.

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Project Page [BibTex]

2018


Project Page [BibTex]


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A Large-Scale Fabric-Based Tactile Sensor Using Electrical Resistance Tomography

Lee, H., Park, K., Kim, J., Kuchenbecker, K. J.

Hands-on demonstration (3 pages) presented at AsiaHaptics, Incheon, South Korea, November 2018 (misc)

Abstract
Large-scale tactile sensing is important for household robots and human-robot interaction because contacts can occur all over a robot’s body surface. This paper presents a new fabric-based tactile sensor that is straightforward to manufacture and can cover a large area. The tactile sensor is made of conductive and non-conductive fabric layers, and the electrodes are stitched with conductive thread, so the resulting device is flexible and stretchable. The sensor utilizes internal array electrodes and a reconstruction method called electrical resistance tomography (ERT) to achieve a high spatial resolution with a small number of electrodes. The developed sensor shows that only 16 electrodes can accurately estimate single and multiple contacts over a square that measures 20 cm by 20 cm.

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Project Page [BibTex]

Project Page [BibTex]


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Softness, Warmth, and Responsiveness Improve Robot Hugs

Block, A. E., Kuchenbecker, K. J.

International Journal of Social Robotics, 11(1):49-64, October 2018 (article)

Abstract
Hugs are one of the first forms of contact and affection humans experience. Due to their prevalence and health benefits, roboticists are naturally interested in having robots one day hug humans as seamlessly as humans hug other humans. This project's purpose is to evaluate human responses to different robot physical characteristics and hugging behaviors. Specifically, we aim to test the hypothesis that a soft, warm, touch-sensitive PR2 humanoid robot can provide humans with satisfying hugs by matching both their hugging pressure and their hugging duration. Thirty relatively young and rather technical participants experienced and evaluated twelve hugs with the robot, divided into three randomly ordered trials that focused on physical robot characteristics (single factor, three levels) and nine randomly ordered trials with low, medium, and high hug pressure and duration (two factors, three levels each). Analysis of the results showed that people significantly prefer soft, warm hugs over hard, cold hugs. Furthermore, users prefer hugs that physically squeeze them and release immediately when they are ready for the hug to end. Taking part in the experiment also significantly increased positive user opinions of robots and robot use.

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link (url) DOI Project Page [BibTex]

link (url) DOI Project Page [BibTex]


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Complexity, Rate, and Scale in Sliding Friction Dynamics Between a Finger and Textured Surface

Khojasteh, B., Janko, M., Visell, Y.

Nature Scientific Reports, 8(13710), September 2018 (article)

Abstract
Sliding friction between the skin and a touched surface is highly complex, but lies at the heart of our ability to discriminate surface texture through touch. Prior research has elucidated neural mechanisms of tactile texture perception, but our understanding of the nonlinear dynamics of frictional sliding between the finger and textured surfaces, with which the neural signals that encode texture originate, is incomplete. To address this, we compared measurements from human fingertips sliding against textured counter surfaces with predictions of numerical simulations of a model finger that resembled a real finger, with similar geometry, tissue heterogeneity, hyperelasticity, and interfacial adhesion. Modeled and measured forces exhibited similar complex, nonlinear sliding friction dynamics, force fluctuations, and prominent regularities related to the surface geometry. We comparatively analysed measured and simulated forces patterns in matched conditions using linear and nonlinear methods, including recurrence analysis. The model had greatest predictive power for faster sliding and for surface textures with length scales greater than about one millimeter. This could be attributed to the the tendency of sliding at slower speeds, or on finer surfaces, to complexly engage fine features of skin or surface, such as fingerprints or surface asperities. The results elucidate the dynamical forces felt during tactile exploration and highlight the challenges involved in the biological perception of surface texture via touch.

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DOI [BibTex]

DOI [BibTex]


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Statistical Modelling of Fingertip Deformations and Contact Forces during Tactile Interaction

Gueorguiev, D., Tzionas, D., Pacchierotti, C., Black, M. J., Kuchenbecker, K. J.

Extended abstract presented at the Hand, Brain and Technology conference (HBT), Ascona, Switzerland, August 2018 (misc)

Abstract
Little is known about the shape and properties of the human finger during haptic interaction, even though these are essential parameters for controlling wearable finger devices and deliver realistic tactile feedback. This study explores a framework for four-dimensional scanning (3D over time) and modelling of finger-surface interactions, aiming to capture the motion and deformations of the entire finger with high resolution while simultaneously recording the interfacial forces at the contact. Preliminary results show that when the fingertip is actively pressing a rigid surface, it undergoes lateral expansion and proximal/distal bending, deformations that cannot be captured by imaging of the contact area alone. Therefore, we are currently capturing a dataset that will enable us to create a statistical model of the finger’s deformations and predict the contact forces induced by tactile interaction with objects. This technique could improve current methods for tactile rendering in wearable haptic devices, which rely on general physical modelling of the skin’s compliance, by developing an accurate model of the variations in finger properties across the human population. The availability of such a model will also enable a more realistic simulation of virtual finger behaviour in virtual reality (VR) environments, as well as the ability to accurately model a specific user’s finger from lower resolution data. It may also be relevant for inferring the physical properties of the underlying tissue from observing the surface mesh deformations, as previously shown for body tissues.

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Project Page [BibTex]

Project Page [BibTex]


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Instrumentation, Data, and Algorithms for Visually Understanding Haptic Surface Properties

Burka, A. L.

University of Pennsylvania, Philadelphia, USA, August 2018, Department of Electrical and Systems Engineering (phdthesis)

Abstract
Autonomous robots need to efficiently walk over varied surfaces and grasp diverse objects. We hypothesize that the association between how such surfaces look and how they physically feel during contact can be learned from a database of matched haptic and visual data recorded from various end-effectors' interactions with hundreds of real-world surfaces. Testing this hypothesis required the creation of a new multimodal sensing apparatus, the collection of a large multimodal dataset, and development of a machine-learning pipeline. This thesis begins by describing the design and construction of the Portable Robotic Optical/Tactile ObservatioN PACKage (PROTONPACK, or Proton for short), an untethered handheld sensing device that emulates the capabilities of the human senses of vision and touch. Its sensory modalities include RGBD vision, egomotion, contact force, and contact vibration. Three interchangeable end-effectors (a steel tooling ball, an OptoForce three-axis force sensor, and a SynTouch BioTac artificial fingertip) allow for different material properties at the contact point and provide additional tactile data. We then detail the calibration process for the motion and force sensing systems, as well as several proof-of-concept surface discrimination experiments that demonstrate the reliability of the device and the utility of the data it collects. This thesis then presents a large-scale dataset of multimodal surface interaction recordings, including 357 unique surfaces such as furniture, fabrics, outdoor fixtures, and items from several private and public material sample collections. Each surface was touched with one, two, or three end-effectors, comprising approximately one minute per end-effector of tapping and dragging at various forces and speeds. We hope that the larger community of robotics researchers will find broad applications for the published dataset. Lastly, we demonstrate an algorithm that learns to estimate haptic surface properties given visual input. Surfaces were rated on hardness, roughness, stickiness, and temperature by the human experimenter and by a pool of purely visual observers. Then we trained an algorithm to perform the same task as well as infer quantitative properties calculated from the haptic data. Overall, the task of predicting haptic properties from vision alone proved difficult for both humans and computers, but a hybrid algorithm using a deep neural network and a support vector machine achieved a correlation between expected and actual regression output between approximately ρ = 0.3 and ρ = 0.5 on previously unseen surfaces.

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Project Page [BibTex]

Project Page [BibTex]


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A Robust Soft Lens for Tunable Camera Application Using Dielectric Elastomer Actuators

Nam, S., Yun, S., Yoon, J. W., Park, S., Park, S. K., Mun, S., Park, B., Kyung, K.

Soft robotics, Mary Ann Liebert, Inc., August 2018 (article)

Abstract
Developing tunable lenses, an expansion-based mechanism for dynamic focus adjustment can provide a larger focal length tuning range than a contraction-based mechanism. Here, we develop an expansion-tunable soft lens module using a disk-type dielectric elastomer actuator (DEA) that creates axially symmetric pulling forces on a soft lens. Adopted from a biological accommodation mechanism in human eyes, a soft lens at the annular center of a disk-type DEA pair is efficiently stretched to change the focal length in a highly reliable manner. A soft lens with a diameter of 3mm shows a 65.7% change in the focal length (14.3–23.7mm) under a dynamic driving voltage signal control. We confirm a quadratic relation between lens expansion and focal length that leads to large focal length tunability obtainable in the proposed approach. The fabricated tunable lens module can be used for soft, lightweight, and compact vision components in robots, drones, vehicles, and so on.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Robust Visual Augmented Reality in Robot-Assisted Surgery

Forte, M. P.

Politecnico di Milano, Milan, Italy, July 2018, Department of Electronic, Information, and Biomedical Engineering (mastersthesis)

Abstract
The broader research objective of this line of research is to test the hypothesis that real-time stereo video analysis and augmented reality can increase safety and task efficiency in robot-assisted surgery. This master’s thesis aims to solve the first step needed to achieve this goal: the creation of a robust system that delivers the envisioned feedback to a surgeon while he or she controls a surgical robot that is identical to those used on human patients. Several approaches for applying augmented reality to da Vinci Surgical Systems have been proposed, but none of them entirely rely on a clinical robot; specifically, they require additional sensors, depend on access to the da Vinci API, are designed for a very specific task, or were tested on systems that are starkly different from those in clinical use. There has also been prior work that presents the real-world camera view and the computer graphics on separate screens, or not in real time. In other scenarios, the digital information is overlaid manually by the surgeons themselves or by computer scientists, rather than being generated automatically in response to the surgeon’s actions. We attempted to overcome the aforementioned constraints by acquiring input signals from the da Vinci stereo endoscope and providing augmented reality to the console in real time (less than 150 ms delay, including the 62 ms of inherent latency of the da Vinci). The potential benefits of the resulting system are broad because it was built to be general, rather than customized for any specific task. The entire platform is compatible with any generation of the da Vinci System and does not require a dVRK (da Vinci Research Kit) or access to the API. Thus, it can be applied to existing da Vinci Systems in operating rooms around the world.

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Project Page [BibTex]

Project Page [BibTex]


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Task-Driven PCA-Based Design Optimization of Wearable Cutaneous Devices

Pacchierotti, C., Young, E. M., Kuchenbecker, K. J.

IEEE Robotics and Automation Letters, 3(3):2214-2221, July 2018, Presented at ICRA 2018 (article)

Abstract
Small size and low weight are critical requirements for wearable and portable haptic interfaces, making it essential to work toward the optimization of their sensing and actuation systems. This paper presents a new approach for task-driven design optimization of fingertip cutaneous haptic devices. Given one (or more) target tactile interactions to render and a cutaneous device to optimize, we evaluate the minimum number and best configuration of the device’s actuators to minimize the estimated haptic rendering error. First, we calculate the motion needed for the original cutaneous device to render the considered target interaction. Then, we run a principal component analysis (PCA) to search for possible couplings between the original motor inputs, looking also for the best way to reconfigure them. If some couplings exist, we can re-design our cutaneous device with fewer motors, optimally configured to render the target tactile sensation. The proposed approach is quite general and can be applied to different tactile sensors and cutaneous devices. We validated it using a BioTac tactile sensor and custom plate-based 3-DoF and 6-DoF fingertip cutaneous devices, considering six representative target tactile interactions. The algorithm was able to find couplings between each device’s motor inputs, proving it to be a viable approach to optimize the design of wearable and portable cutaneous devices. Finally, we present two examples of optimized designs for our 3-DoF fingertip cutaneous device.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Teaching a Robot Bimanual Hand-Clapping Games via Wrist-Worn IMUs

Fitter, N. T., Kuchenbecker, K. J.

Frontiers in Robotics and Artificial Intelligence, 5(85), July 2018 (article)

Abstract
Colleagues often shake hands in greeting, friends connect through high fives, and children around the world rejoice in hand-clapping games. As robots become more common in everyday human life, they will have the opportunity to join in these social-physical interactions, but few current robots are intended to touch people in friendly ways. This article describes how we enabled a Baxter Research Robot to both teach and learn bimanual hand-clapping games with a human partner. Our system monitors the user's motions via a pair of inertial measurement units (IMUs) worn on the wrists. We recorded a labeled library of 10 common hand-clapping movements from 10 participants; this dataset was used to train an SVM classifier to automatically identify hand-clapping motions from previously unseen participants with a test-set classification accuracy of 97.0%. Baxter uses these sensors and this classifier to quickly identify the motions of its human gameplay partner, so that it can join in hand-clapping games. This system was evaluated by N = 24 naïve users in an experiment that involved learning sequences of eight motions from Baxter, teaching Baxter eight-motion game patterns, and completing a free interaction period. The motion classification accuracy in this less structured setting was 85.9%, primarily due to unexpected variations in motion timing. The quantitative task performance results and qualitative participant survey responses showed that learning games from Baxter was significantly easier than teaching games to Baxter, and that the teaching role caused users to consider more teamwork aspects of the gameplay. Over the course of the experiment, people felt more understood by Baxter and became more willing to follow the example of the robot. Users felt uniformly safe interacting with Baxter, and they expressed positive opinions of Baxter and reported fun interacting with the robot. Taken together, the results indicate that this robot achieved credible social-physical interaction with humans and that its ability to both lead and follow systematically changed the human partner's experience.

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DOI [BibTex]

DOI [BibTex]


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Reducing 3D Vibrations to 1D in Real Time

Park, G., Kuchenbecker, K. J.

Hands-on demonstration presented at EuroHaptics, Pisa, Italy, June 2018 (misc)

Abstract
In this demonstration, you will hold two pen-shaped modules: an in-pen and an out-pen. The in-pen is instrumented with a high-bandwidth three-axis accelerometer, and the out-pen contains a one-axis voice coil actuator. Use the in-pen to interact with different surfaces; the measured 3D accelerations are continually converted into 1D vibrations and rendered with the out-pen for you to feel. You can test conversion methods that range from simply selecting a single axis to applying a discrete Fourier transform or principal component analysis for realistic and brisk real-time conversion.

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Project Page [BibTex]

Project Page [BibTex]


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Haptipedia: Exploring Haptic Device Design Through Interactive Visualizations

Seifi, H., Fazlollahi, F., Park, G., Kuchenbecker, K. J., MacLean, K. E.

Hands-on demonstration presented at EuroHaptics, Pisa, Italy, June 2018 (misc)

Abstract
How many haptic devices have been proposed in the last 30 years? How can we leverage this rich source of design knowledge to inspire future innovations? Our goal is to make historical haptic invention accessible through interactive visualization of a comprehensive library – a Haptipedia – of devices that have been annotated with designer-relevant metadata. In this demonstration, participants can explore Haptipedia’s growing library of grounded force feedback devices through several prototype visualizations, interact with 3D simulations of the device mechanisms and movements, and tell us about the attributes and devices that could make Haptipedia a useful resource for the haptic design community.

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Project Page [BibTex]

Project Page [BibTex]


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Designing a Haptic Empathetic Robot Animal for Children with Autism

Burns, R., Kuchenbecker, K. J.

Workshop paper (4 pages) presented at the RSS Workshop on Robot-Mediated Autism Intervention: Hardware, Software and Curriculum, Pittsburgh, USA, June 2018 (misc)

Abstract
Children with autism often endure sensory overload, may be nonverbal, and have difficulty understanding and relaying emotions. These experiences result in heightened stress during social interaction. Animal-assisted intervention has been found to improve the behavior of children with autism during social interaction, but live animal companions are not always feasible. We are thus in the process of designing a robotic animal to mimic some successful characteristics of animal-assisted intervention while trying to improve on others. The over-arching hypothesis of this research is that an appropriately designed robot animal can reduce stress in children with autism and empower them to engage in social interaction.

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link (url) Project Page [BibTex]

link (url) Project Page [BibTex]