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2013


Benefits of an active spine supported bounding locomotion with a small compliant quadruped robot
Benefits of an active spine supported bounding locomotion with a small compliant quadruped robot

Khoramshahi, M., Spröwitz, A., Tuleu, A., Ahmadabadi, M. N., Ijspeert, A. J.

In Robotics and Automation (ICRA), 2013 IEEE International Conference on, pages: 3329-3334, May 2013 (inproceedings)

Abstract
We studied the effect of the control of an active spine versus a fixed spine, on a quadruped robot running in bound gait. Active spine supported actuation led to faster locomotion, with less foot sliding on the ground, and a higher stability to go straight forward. However, we did no observe an improvement of cost of transport of the spine-actuated, faster robot system compared to the rigid spine.

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Youtube DOI Project Page [BibTex]

2013


Youtube DOI Project Page [BibTex]


Central pattern generators augmented with virtual model control for quadruped rough terrain locomotion
Central pattern generators augmented with virtual model control for quadruped rough terrain locomotion

Ajallooeian, M., Pouya, S., Spröwitz, A., Ijspeert, A. J.

In Proceedings of the 2013 IEEE International Conference on Robotics and Automation (ICRA), pages: 3321-3328, IEEE, Karlsruhe, 2013 (inproceedings)

Abstract
We present a modular controller for quadruped locomotion over unperceived rough terrain. Our approach is based on a computational Central Pattern Generator (CPG) model implemented as coupled nonlinear oscillators. Stumbling correction reflex is implemented as a sensory feedback mechanism affecting the CPG. We augment the outputs of the CPG with virtual model control torques responsible for posture control. The control strategy is validated on a 3D forward dynamics simulated quadruped robot platform of about the size and weight of a cat. To demonstrate the capabilities of the proposed approach, we perform locomotion over unperceived uneven terrain and slopes, as well as situations facing external pushes.

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DOI [BibTex]

DOI [BibTex]


Gait Optimization for Roombots Modular Robots - Matching Simulation and Reality
Gait Optimization for Roombots Modular Robots - Matching Simulation and Reality

Möckel, R., Yura, N. P., The Nguyen, A., Vespignani, M., Bonardi, S., Pouya, S., Spröwitz, A., van den Kieboom, J., Wilhelm, F., Ijspeert, A. J.

In Proceedings of the 2013 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 3265-3272, IEEE, Tokyo, 2013 (inproceedings)

Abstract
The design of efficient locomotion gaits for robots with many degrees of freedom is challenging and time consuming even if optimization techniques are applied. Control parameters can be found through optimization in two ways: (i) through online optimization where the performance of a robot is measured while trying different control parameters on the actual hardware and (ii) through offline optimization by simulating the robot’s behavior with the help of models of the robot and its environment. In this paper, we present a hybrid optimization method that combines the best properties of online and offline optimization to efficiently find locomotion gaits for arbitrary structures. In comparison to pure online optimization, both the number of experiments using robotic hardware as well as the total time required for finding efficient locomotion gaits get highly reduced by running the major part of the optimization process in simulation using a cluster of processors. The presented example shows that even for robots with a low number of degrees of freedom the time required for optimization can be reduced by a factor of 2.5 to 30, at least, depending on how extensive the search for optimized control parameters should be. Time for hardware experiments becomes minimal. More importantly, gaits that can possibly damage the robotic hardware can be filtered before being tried in hardware. Yet in contrast to pure offline optimization, we reach well matched behavior that allows a direct transfer of locomotion gaits from simulation to hardware. This is because through a meta-optimization we adapt not only the locomotion parameters but also the parameters for simulation models of the robot and environment allowing for a good matching of the robot behavior in simulation and hardware. We validate the proposed hybrid optimization method on a structure composed of two Roombots modules with a total number of six degrees of freedom. Roombots are self-reconfigurable modular robots that can form arbitrary structures with many degrees of freedom through an integrated active connection mechanism.

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DOI [BibTex]

DOI [BibTex]


Modular Control of Limit Cycle Locomotion over Unperceived Rough Terrain
Modular Control of Limit Cycle Locomotion over Unperceived Rough Terrain

Ajallooeian, M., Gay, S., Tuleu, A., Spröwitz, A., Ijspeert, A. J.

In Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2013, pages: 3390-3397, Tokyo, 2013 (inproceedings)

Abstract
We present a general approach to design modular controllers for limit cycle locomotion over unperceived rough terrain. The control strategy uses a Central Pattern Generator (CPG) model implemented as coupled nonlinear oscillators as basis. Stumbling correction and leg extension reflexes are implemented as feedbacks for fast corrections, and model-based posture control mechanisms define feedbacks for continuous corrections. The control strategy is validated on a detailed physics-based simulated model of a compliant quadruped robot, the Oncilla robot. We demonstrate dynamic locomotion with a speed of more than 1.5 BodyLength/s over unperceived uneven terrains, steps, and slopes.

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DOI [BibTex]

DOI [BibTex]

2012


Development of a Minimalistic Pneumatic Quadruped Robot for Fast Locomotion
Development of a Minimalistic Pneumatic Quadruped Robot for Fast Locomotion

Narioka, K., Rosendo, A., Spröwitz, A., Hosoda, K.

In Proceedings of the 2012 IEEE International Conference on Robotics and Biomimetics (ROBIO), 2012, pages: 307-311, IEEE, Guangzhou, 2012 (inproceedings)

Abstract
In this paper, we describe the development of the quadruped robot ”Ken” with the minimalistic and lightweight body design for achieving fast locomotion. We use McKibben pneumatic artificial muscles as actuators, providing high frequency and wide stride motion of limbs, also avoiding problems with overheating. We conducted a preliminary experiment, finding out that the robot can swing its limb over 7.5 Hz without amplitude reduction, nor heat problems. Moreover, the robot realized a several steps of bouncing gait by using simple CPG-based open loop controller, indicating that the robot can generate enough torque to kick the ground and limb contraction to avoid stumbling.

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DOI [BibTex]

2012


DOI [BibTex]


Locomotion through Reconfiguration based on Motor Primitives for Roombots Self-Reconfigurable Modular Robots
Locomotion through Reconfiguration based on Motor Primitives for Roombots Self-Reconfigurable Modular Robots

Bonardi, S., Moeckel, R., Spröwitz, A., Vespignani, M., Ijspeert, A. J.

In Robotics; Proceedings of ROBOTIK 2012; 7th German Conference on, pages: 1-6, 2012 (inproceedings)

Abstract
We present the hardware and reconfiguration experiments for an autonomous self-reconfigurable modular robot called Roombots (RB). RB were designed to form the basis for self-reconfigurable furniture. Each RB module contains three degrees of freedom that have been carefully selected to allow a single module to reach any position on a 2-dimensional grid and to overcome concave corners in a 3-dimensional grid. For the first time we demonstrate locomotion capabilities of single RB modules through reconfiguration with real hardware. The locomotion through reconfiguration is controlled by a planner combining the well-known D* algorithm and composed motor primitives. The novelty of our approach is the use of an online running hierarchical planner closely linked to the real hardware.

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link (url) [BibTex]

link (url) [BibTex]

2010


Graph signature for self-reconfiguration planning of modules with symmetry
Graph signature for self-reconfiguration planning of modules with symmetry

Asadpour, M., Ashtiani, M. H. Z., Spröwitz, A., Ijspeert, A. J.

In Proceedings of the 2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 5295-5300, IEEE, St. Louis, MO, 2010 (inproceedings)

Abstract
In our previous works we had developed a framework for self-reconfiguration planning based on graph signature and graph edit-distance. The graph signature is a fast isomorphism test between different configurations and the graph edit-distance is a similarity metric. But the algorithm is not suitable for modules with symmetry. In this paper we improve the algorithm in order to deal with symmetric modules. Also, we present a new heuristic function to guide the search strategy by penalizing the solutions with more number of actions. The simulation results show the new algorithm not only deals with symmetric modules successfully but also finds better solutions in a shorter time.

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DOI [BibTex]

2010


DOI [BibTex]


Roombots - Towards decentralized reconfiguration with self-reconfiguring modular robotic metamodules
Roombots - Towards decentralized reconfiguration with self-reconfiguring modular robotic metamodules

Spröwitz, A., Laprade, P., Bonardi, S., Mayer, M., Moeckel, R., Mudry, P., Ijspeert, A. J.

In Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pages: 1126-1132, IEEE, Taipeh, 2010 (inproceedings)

Abstract
This paper presents our work towards a decentralized reconfiguration strategy for self-reconfiguring modular robots, assembling furniture-like structures from Roombots (RB) metamodules. We explore how reconfiguration by loco- motion from a configuration A to a configuration B can be controlled in a distributed fashion. This is done using Roombots metamodules—two Roombots modules connected serially—that use broadcast signals, lookup tables of their movement space, assumptions about their neighborhood, and connections to a structured surface to collectively build desired structures without the need of a centralized planner.

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DOI [BibTex]

DOI [BibTex]


Automatic Gait Generation in Modular Robots: to Oscillate or to Rotate? that is the question
Automatic Gait Generation in Modular Robots: to Oscillate or to Rotate? that is the question

Pouya, S., van den Kieboom, J., Spröwitz, A., Ijspeert, A. J.

In Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pages: 514-520, IEEE, Taipei, 2010 (inproceedings)

Abstract
Modular robots offer the possibility to design robots with a high diversity of shapes and functionalities. This nice feature also brings an important challenge: namely how to design efficient locomotion gaits for arbitrary robot structures with many degrees of freedom. In this paper, we present a framework that allows one to explore and identify highly different gaits for a given arbitrary- shaped modular robot. We use simulated robots made of several Roombots modules that have three rotational joints each. These modules have the interesting feature that they can produce both oscillatory movements (i.e. periodic movements around a rest position) and rotational movements (i.e. with continuously increasing angle), leading to very rich locomotion patterns. Here we ask ourselves which types of movements —purely oscillatory, purely rotational, or a combination of both— lead to the fastest gaits. To address this question we designed a control architecture based on a distributed system of coupled phase oscillators that can produce synchronized rotations and oscillations in many degrees of freedom. We also designed a specific optimization algorithm that can automatically design hybrid controllers, i.e. controllers that use oscillations in some joints and rotations in others, for fast gaits. The proposed framework is verified by multiple simulations for several robot morphologies. The results show that (i) the question whether it is better to oscillate or to rotate depends on the morphology of the robot, and that in general it is best to do both, (ii) the optimization framework can successfully generate hybrid controllers that outperform purely oscillatory and purely rotational ones, and (iii) the resulting gaits are fast, innovative, and would have been hard to design by hand.

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DOI [BibTex]

DOI [BibTex]


Roombots: Design and Implementation of a Modular Robot for Reconfiguration and Locomotion
Roombots: Design and Implementation of a Modular Robot for Reconfiguration and Locomotion

Spröwitz, A.

EPFL, Lausanne, Lausanne, 2010 (phdthesis)

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DOI [BibTex]

2009


Roombots-mechanical design of self-reconfiguring modular robots for adaptive furniture
Roombots-mechanical design of self-reconfiguring modular robots for adaptive furniture

Spröwitz, A., Billard, A., Dillenbourg, P., Ijspeert, A. J.

In Proceedings of the 2009 IEEE International Conference on Robotics and Automation (ICRA), pages: 4259-4264, IEEE, Kobe, 2009 (inproceedings)

Abstract
We aim at merging technologies from information technology, roomware, and robotics in order to design adaptive and intelligent furniture. This paper presents design principles for our modular robots, called Roombots, as future building blocks for furniture that moves and self-reconfigures. The reconfiguration is done using dynamic connection and disconnection of modules and rotations of the degrees of freedom. We are furthermore interested in applying Roombots towards adaptive behaviour, such as online learning of locomotion patterns. To create coordinated and efficient gait patterns, we use a Central Pattern Generator (CPG) approach, which can easily be optimized by any gradient-free optimization algorithm. To provide a hardware framework we present the mechanical design of the Roombots modules and an active connection mechanism based on physical latches. Further we discuss the application of our Roombots modules as pieces of a homogenic or heterogenic mix of building blocks for static structures.

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DOI [BibTex]

2009


DOI [BibTex]

2004


Simple and low-cost compliant leg-foot system
Simple and low-cost compliant leg-foot system

Meyer, F., Spröwitz, A., Lungarella, M., Berthouze, L.

In Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2004), 1, pages: 515-520, IEEE, Sendai, Japan, 2004 (inproceedings)

Abstract
We present the design of a simple and low- cost humanoid leg-foot system featuring compliant joints and springy feet. The mechanical compliance of the individual joints can be adjusted by means of visco-elastic material, or metal. To explore some of the relevant characteristics of the proposed system, we performed a series of experiments in which the leg was dropped from a fixed height. Combinations of different materials in the joints (silicone rubber, latex, and brass) as well as a rigid or a compliant foot were used. Additional data were obtained through of a Lagrangian analysis of the leg-foot system. Our analyses show that compliant joints not only reduce impactive forces, but also induce smoother joint trajectories. Further, by employing a compliant foot, a higher energy efficiency for the movement is achieved.

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DOI [BibTex]

2004


DOI [BibTex]