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2013


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A Practical System For Recording Instrument Interactions During Live Robotic Surgery

McMahan, W., Gomez, E. D., Chen, L., Bark, K., Nappo, J. C., Koch, E. I., Lee, D. I., Dumon, K., Williams, N., Kuchenbecker, K. J.

Journal of Robotic Surgery, 7(4):351-358, 2013 (article)

hi

[BibTex]

2013


[BibTex]


Thumb xl impact battery
Probabilistic Object Tracking Using a Range Camera

Wüthrich, M., Pastor, P., Kalakrishnan, M., Bohg, J., Schaal, S.

In IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 3195-3202, IEEE, November 2013 (inproceedings)

Abstract
We address the problem of tracking the 6-DoF pose of an object while it is being manipulated by a human or a robot. We use a dynamic Bayesian network to perform inference and compute a posterior distribution over the current object pose. Depending on whether a robot or a human manipulates the object, we employ a process model with or without knowledge of control inputs. Observations are obtained from a range camera. As opposed to previous object tracking methods, we explicitly model self-occlusions and occlusions from the environment, e.g, the human or robotic hand. This leads to a strongly non-linear observation model and additional dependencies in the Bayesian network. We employ a Rao-Blackwellised particle filter to compute an estimate of the object pose at every time step. In a set of experiments, we demonstrate the ability of our method to accurately and robustly track the object pose in real-time while it is being manipulated by a human or a robot.

am

arXiv Video Code Video DOI Project Page [BibTex]

arXiv Video Code Video DOI Project Page [BibTex]


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Virtual Robotization of the Human Body via Data-Driven Vibrotactile Feedback

Kurihara, Y., Hachisu, T., Kuchenbecker, K. J., Kajimoto, H.

In Proc. International Conference on Advances in Computer Entertainment Technology (ACE), 8253, pages: 109-122, Lecture Notes in Computer Science, Springer, Enschede, Netherlands, 2013, Oral presentation given by Kurihara. Best Paper Silver Award (inproceedings)

hi

[BibTex]

[BibTex]


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Jointonation: Robotization of the Human Body by Vibrotactile Feedback

Kurihara, Y., Hachisu, T., Kuchenbecker, K. J., Kajimoto, H.

Emerging Technologies Demonstration with Talk at ACM SIGGRAPH Asia, Hong Kong, November 2013, Hands-on demonstration given by Kurihara, Takei, and Nakai. Best Demonstration Award as voted by the Program Committee (misc)

hi

[BibTex]

[BibTex]


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3-D Object Reconstruction of Symmetric Objects by Fusing Visual and Tactile Sensing

Illonen, J., Bohg, J., Kyrki, V.

The International Journal of Robotics Research, 33(2):321-341, Sage, October 2013 (article)

Abstract
In this work, we propose to reconstruct a complete 3-D model of an unknown object by fusion of visual and tactile information while the object is grasped. Assuming the object is symmetric, a first hypothesis of its complete 3-D shape is generated. A grasp is executed on the object with a robotic manipulator equipped with tactile sensors. Given the detected contacts between the fingers and the object, the initial full object model including the symmetry parameters can be refined. This refined model will then allow the planning of more complex manipulation tasks. The main contribution of this work is an optimal estimation approach for the fusion of visual and tactile data applying the constraint of object symmetry. The fusion is formulated as a state estimation problem and solved with an iterative extended Kalman filter. The approach is validated experimentally using both artificial and real data from two different robotic platforms.

am

Web DOI Project Page [BibTex]

Web DOI Project Page [BibTex]


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Vibrotactile Display: Perception, Technology, and Applications

Choi, S., Kuchenbecker, K. J.

Proceedings of the IEEE, 101(9):2093-2104, sep 2013 (article)

hi

[BibTex]

[BibTex]


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Virtual Robotization of the Human Body Using Vibration Recording, Modeling and Rendering

Kurihara, Y., Hachisu, T., Kuchenbecker, K. J., Kajimoto, H.

In Proc. Virtual Reality Society of Japan Annual Conference, Osaka, Japan, sep 2013, Paper written in Japanese. Presentation given by Kurihara (inproceedings)

hi

[BibTex]

[BibTex]


Thumb xl submodularity nips
Learning and Optimization with Submodular Functions

Sankaran, B., Ghazvininejad, M., He, X., Kale, D., Cohen, L.

ArXiv, May 2013 (techreport)

Abstract
In many naturally occurring optimization problems one needs to ensure that the definition of the optimization problem lends itself to solutions that are tractable to compute. In cases where exact solutions cannot be computed tractably, it is beneficial to have strong guarantees on the tractable approximate solutions. In order operate under these criterion most optimization problems are cast under the umbrella of convexity or submodularity. In this report we will study design and optimization over a common class of functions called submodular functions. Set functions, and specifically submodular set functions, characterize a wide variety of naturally occurring optimization problems, and the property of submodularity of set functions has deep theoretical consequences with wide ranging applications. Informally, the property of submodularity of set functions concerns the intuitive principle of diminishing returns. This property states that adding an element to a smaller set has more value than adding it to a larger set. Common examples of submodular monotone functions are entropies, concave functions of cardinality, and matroid rank functions; non-monotone examples include graph cuts, network flows, and mutual information. In this paper we will review the formal definition of submodularity; the optimization of submodular functions, both maximization and minimization; and finally discuss some applications in relation to learning and reasoning using submodular functions.

am

arxiv link (url) [BibTex]

arxiv link (url) [BibTex]


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Hypothesis Testing Framework for Active Object Detection

Sankaran, B., Atanasov, N., Le Ny, J., Koletschka, T., Pappas, G., Daniilidis, K.

In IEEE International Conference on Robotics and Automation (ICRA), May 2013, clmc (inproceedings)

Abstract
One of the central problems in computer vision is the detection of semantically important objects and the estimation of their pose. Most of the work in object detection has been based on single image processing and its performance is limited by occlusions and ambiguity in appearance and geometry. This paper proposes an active approach to object detection by controlling the point of view of a mobile depth camera. When an initial static detection phase identifies an object of interest, several hypotheses are made about its class and orientation. The sensor then plans a sequence of view-points, which balances the amount of energy used to move with the chance of identifying the correct hypothesis. We formulate an active M-ary hypothesis testing problem, which includes sensor mobility, and solve it using a point-based approximate POMDP algorithm. The validity of our approach is verified through simulation and experiments with real scenes captured by a kinect sensor. The results suggest a significant improvement over static object detection.

am

pdf [BibTex]

pdf [BibTex]


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Virtual Alteration of Body Material by Reality-Based Periodic Vibrotactile Feedback

Kurihara, Y., Hachisu, T., Sato, M., Fukushima, S., Kuchenbecker, K. J., Kajimoto, H.

In Proc. JSME Robotics and Mechatronics Conference (ROBOMEC), Tsukuba, Japan, May 2013, Paper written in Japanese. Poster presentation given by {Kurihara} (inproceedings)

hi

[BibTex]

[BibTex]


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The Design and Field Observation of a Haptic Notification System for Oral Presentations

Tam, D., MacLean, K. E., McGrenere, J., Kuchenbecker, K. J.

In Proc. SIGCHI Conference on Human Factors in Computing Systems, pages: 1689-1698, Paris, France, May 2013, Oral presentation given by Tam (inproceedings)

hi

[BibTex]

[BibTex]


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Using Robotic Exploratory Procedures to Learn the Meaning of Haptic Adjectives

Chu, V., McMahon, I., Riano, L., McDonald, C. G., He, Q., Perez-Tejada, J. M., Arrigo, M., Fitter, N., Nappo, J., Darrell, T., Kuchenbecker, K. J.

In Proc. IEEE International Conference on Robotics and Automation, pages: 3048-3055, Karlsruhe, Germany, May 2013, Oral presentation given by Chu. Best Cognitive Robotics Paper Award (inproceedings)

hi

[BibTex]

[BibTex]


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Instrument contact vibrations are a construct-valid measure of technical skill in Fundamentals of Laparoscopic Surgery Training Tasks

Gomez, E. D., Aggarwal, R., McMahan, W., Koch, E., Hashimoto, D. A., Darzi, A., Murayama, K. M., Dumon, K. R., Williams, N. N., Kuchenbecker, K. J.

In Proc. Annual Meeting of the Association for Surgical Education, Orlando, Florida, USA, 2013, Oral presentation given by Gomez (inproceedings)

hi

[BibTex]

[BibTex]


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Dynamic Simulation of Tool-Mediated Texture Interaction

McDonald, C. G., Kuchenbecker, K. J.

In Proc. IEEE World Haptics Conference, pages: 307-312, Daejeon, South Korea, April 2013, Oral presentation given by McDonald (inproceedings)

hi

[BibTex]

[BibTex]


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ROS Open-source Audio Recognizer: ROAR Environmental Sound Detection Tools for Robot Programming

Romano, J. M., Brindza, J. P., Kuchenbecker, K. J.

Autonomous Robots, 34(3):207-215, April 2013 (article)

hi

[BibTex]

[BibTex]


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Generating Haptic Texture Models From Unconstrained Tool-Surface Interactions

Culbertson, H., Unwin, J., Goodman, B. E., Kuchenbecker, K. J.

In Proc. IEEE World Haptics Conference, pages: 295-300, Daejeon, South Korea, April 2013, Oral presentation given by Culbertson. Finalist for Best Paper Award (inproceedings)

hi

[BibTex]

[BibTex]


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Data-Driven Modeling and Rendering of Isotropic Textures

Culbertson, H., McDonald, C. G., Goodman, B. E., Kuchenbecker, K. J.

Hands-on demonstration presented at IEEE World Haptics Conference, Daejeon, South Korea, April 2013, Best Demonstration Award (by audience vote) (misc)

hi

[BibTex]

[BibTex]


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A practical System for Recording Instrument Contacts and Collisions During Transoral Robotic Surgery

Gomez, E. D., Weinstein, G. S., O’Malley, J. B. W., McMahan, W., Chen, L., Kuchenbecker, K. J.

In Proc. Annual Meeting of the Triological Society, Orlando, Florida, USA, April 2013, Poster presentation given by Gomez (inproceedings)

hi

[BibTex]

[BibTex]


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Adding Haptics to Robotic Surgery

J. Kuchenbecker, K., Brzezinski, A., D. Gomez, E., Gosselin, M., Hui, J., Koch, E., Koehn, J., McMahan, W., Mahajan, K., Nappo, J., Shah, N.

Learning Center Station at SAGES (Society of American Gastrointestinal and Endoscopic Surgeons) Annual Meeting, Baltimore, Maryland, USA, April 2013 (misc)

hi

[BibTex]

[BibTex]


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In Vivo Validation of a System for Haptic Feedback of Tool Vibrations in Robotic Surgery

Bark, K., McMahan, W., Remington, A., Gewirtz, J., Wedmid, A., Lee, D. I., Kuchenbecker, K. J.

Surgical Endoscopy, 27(2):656-664, February 2013, dynamic article (paper plus video), available at \href{http://www.springerlink.com/content/417j532708417342/}{http://www.springerlink.com/content/417j532708417342/} (article)

hi

[BibTex]

[BibTex]


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Action and Goal Related Decision Variables Modulate the Competition Between Multiple Potential Targets

Enachescu, V, Christopoulos, Vassilios N, Schrater, P. R., Schaal, S.

In Abstracts of Neural Control of Movement Conference (NCM 2013), February 2013 (inproceedings)

am

[BibTex]

[BibTex]


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Perception of Springs with Visual and Proprioceptive Motion Cues: Implications for Prosthetics

Gurari, N., Kuchenbecker, K. J., Okamura, A. M.

IEEE Transactions on Human-Machine Systems, 43, pages: 102-114, January 2013, \href{http://www.youtube.com/watch?v=DBRw87Wk29E\&feature=youtu.be}{Video} (article)

hi

[BibTex]

[BibTex]


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The functional role of automatic body response in shaping voluntary actions based on muscle synergy theory

Alnajjar, F. S., Berenz, V., Shimoda, S.

In Neural Engineering (NER), 2013 6th International IEEE/EMBS Conference on, pages: 1230-1233, 2013 (inproceedings)

am

DOI [BibTex]

DOI [BibTex]


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Optimal control of reaching includes kinematic constraints

Mistry, M., Theodorou, E., Schaal, S., Kawato, M.

Journal of Neurophysiology, 2013, clmc (article)

Abstract
We investigate adaptation under a reaching task with an acceleration-based force field perturbation designed to alter the nominal straight hand trajectory in a potentially benign manner:pushing the hand of course in one direction before subsequently restoring towards the target. In this particular task, an explicit strategy to reduce motor effort requires a distinct deviation from the nominal rectilinear hand trajectory. Rather, our results display a clear directional preference during learning, as subjects adapted perturbed curved trajectories towards their initial baselines. We model this behavior using the framework of stochastic optimal control theory and an objective function that trades-of the discordant requirements of 1) target accuracy, 2) motor effort, and 3) desired trajectory. Our work addresses the underlying objective of a reaching movement, and we suggest that robustness, particularly against internal model uncertainly, is as essential to the reaching task as terminal accuracy and energy effciency.

am

PDF [BibTex]

PDF [BibTex]


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Coaching robots with biosignals based on human affective social behaviors

Suzuki, K., Gruebler, A., Berenz, V.

In ACM/IEEE International Conference on Human-Robot Interaction, HRI 2013, Tokyo, Japan, March 3-6, 2013, pages: 419-420, 2013 (inproceedings)

am

link (url) [BibTex]

link (url) [BibTex]


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Expectation and Attention in Hierarchical Auditory Prediction

Chennu, S., Noreika, V., Gueorguiev, D., Blenkmann, A., Kochen, S., Ibáñez, A., Owen, A. M., Bekinschtein, T. A.

Journal of Neuroscience, 33(27):11194-11205, Society for Neuroscience, 2013 (article)

Abstract
Hierarchical predictive coding suggests that attention in humans emerges from increased precision in probabilistic inference, whereas expectation biases attention in favor of contextually anticipated stimuli. We test these notions within auditory perception by independently manipulating top-down expectation and attentional precision alongside bottom-up stimulus predictability. Our findings support an integrative interpretation of commonly observed electrophysiological signatures of neurodynamics, namely mismatch negativity (MMN), P300, and contingent negative variation (CNV), as manifestations along successive levels of predictive complexity. Early first-level processing indexed by the MMN was sensitive to stimulus predictability: here, attentional precision enhanced early responses, but explicit top-down expectation diminished it. This pattern was in contrast to later, second-level processing indexed by the P300: although sensitive to the degree of predictability, responses at this level were contingent on attentional engagement and in fact sharpened by top-down expectation. At the highest level, the drift of the CNV was a fine-grained marker of top-down expectation itself. Source reconstruction of high-density EEG, supported by intracranial recordings, implicated temporal and frontal regions differentially active at early and late levels. The cortical generators of the CNV suggested that it might be involved in facilitating the consolidation of context-salient stimuli into conscious perception. These results provide convergent empirical support to promising recent accounts of attention and expectation in predictive coding.

hi

link (url) DOI [BibTex]

link (url) DOI [BibTex]


Thumb xl screen shot 2015 08 23 at 00.29.36
Fusing visual and tactile sensing for 3-D object reconstruction while grasping

Ilonen, J., Bohg, J., Kyrki, V.

In IEEE International Conference on Robotics and Automation (ICRA), pages: 3547-3554, 2013 (inproceedings)

Abstract
In this work, we propose to reconstruct a complete 3-D model of an unknown object by fusion of visual and tactile information while the object is grasped. Assuming the object is symmetric, a first hypothesis of its complete 3-D shape is generated from a single view. This initial model is used to plan a grasp on the object which is then executed with a robotic manipulator equipped with tactile sensors. Given the detected contacts between the fingers and the object, the full object model including the symmetry parameters can be refined. This refined model will then allow the planning of more complex manipulation tasks. The main contribution of this work is an optimal estimation approach for the fusion of visual and tactile data applying the constraint of object symmetry. The fusion is formulated as a state estimation problem and solved with an iterative extended Kalman filter. The approach is validated experimentally using both artificial and real data from two different robotic platforms.

am

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Dynamical Movement Primitives: Learning Attractor Models for Motor Behaviors

Ijspeert, A., Nakanishi, J., Pastor, P., Hoffmann, H., Schaal, S.

Neural Computation, (25):328-373, 2013, clmc (article)

Abstract
Nonlinear dynamical systems have been used in many disciplines to model complex behaviors, including biological motor control, robotics, perception, economics, traffic prediction, and neuroscience. While often the unexpected emergent behavior of nonlinear systems is the focus of investigations, it is of equal importance to create goal-directed behavior (e.g., stable locomotion from a system of coupled oscillators under perceptual guidance). Modeling goal-directed behavior with nonlinear systems is, however, rather difficult due to the parameter sensitivity of these systems, their complex phase transitions in response to subtle parameter changes, and the difficulty of analyzing and predicting their long-term behavior; intuition and time-consuming parameter tuning play a major role. This letter presents and reviews dynamical movement primitives, a line of research for modeling attractor behaviors of autonomous nonlinear dynamical systems with the help of statistical learning techniques. The essence of our approach is to start with a simple dynamical system, such as a set of linear differential equations, and transform those into a weakly nonlinear system with prescribed attractor dynamics by meansof a learnable autonomous forcing term. Both point attractors and limit cycle attractors of almost arbitrary complexity can be generated. We explain the design principle of our approach and evaluate its properties in several example applications in motor control and robotics.

am

link (url) [BibTex]

link (url) [BibTex]


Thumb xl screen shot 2018 05 04 at 11.30.27
Self-tuning in Sliding Mode Control of High-Precision Motion Systems

Heertjes, M. F., Vardar, Y.

In IFAC Proceedings Volumes, 46(5):13 - 19, 2013, 6th IFAC Symposium on Mechatronic Systems (inproceedings)

Abstract
In high-precision motion systems, set-point tracking often comes with the problem of overshoot, hence poor settling behavior. To avoid overshoot, PD control (thus without using an integrator) is preferred over PID control. However, PD control gives rise to steady-state error in view of the constant disturbances acting on the system. To deal with both overshoot and steady-state error, a sliding mode controller with saturated integrator is studied. For large servo signals the controller is switched to PD mode as to constrain the integrator buffer and therefore the overshoot. For small servo signals the controller switches to PID mode as to avoid steady-state error. The tuning of the switching parameters will be done automatically with the aim to optimize the settling behavior. The sliding mode controller will be tested on a high-precision motion system.

hi

heertjes_ifac2013 link (url) DOI [BibTex]

heertjes_ifac2013 link (url) DOI [BibTex]


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Learning Objective Functions for Manipulation

Kalakrishnan, M., Pastor, P., Righetti, L., Schaal, S.

In 2013 IEEE International Conference on Robotics and Automation, IEEE, Karlsruhe, Germany, 2013 (inproceedings)

Abstract
We present an approach to learning objective functions for robotic manipulation based on inverse reinforcement learning. Our path integral inverse reinforcement learning algorithm can deal with high-dimensional continuous state-action spaces, and only requires local optimality of demonstrated trajectories. We use L 1 regularization in order to achieve feature selection, and propose an efficient algorithm to minimize the resulting convex objective function. We demonstrate our approach by applying it to two core problems in robotic manipulation. First, we learn a cost function for redundancy resolution in inverse kinematics. Second, we use our method to learn a cost function over trajectories, which is then used in optimization-based motion planning for grasping and manipulation tasks. Experimental results show that our method outperforms previous algorithms in high-dimensional settings.

am mg

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Using Torque Redundancy to Optimize Contact Forces in Legged Robots

Righetti, L., Buchli, J., Mistry, M., Kalakrishnan, M., Schaal, S.

In Redundancy in Robot Manipulators and Multi-Robot Systems, 57, pages: 35-51, Lecture Notes in Electrical Engineering, Springer Berlin Heidelberg, 2013 (incollection)

Abstract
The development of legged robots for complex environments requires controllers that guarantee both high tracking performance and compliance with the environment. More specifically the control of contact interaction with the environment is of crucial importance to ensure stable, robust and safe motions. In the following, we present an inverse dynamics controller that exploits torque redundancy to directly and explicitly minimize any combination of linear and quadratic costs in the contact constraints and in the commands. Such a result is particularly relevant for legged robots as it allows to use torque redundancy to directly optimize contact interactions. For example, given a desired locomotion behavior, it can guarantee the minimization of contact forces to reduce slipping on difficult terrains while ensuring high tracking performance of the desired motion. The proposed controller is very simple and computationally efficient, and most importantly it can greatly improve the performance of legged locomotion on difficult terrains as can be seen in the experimental results.

am mg

link (url) [BibTex]

link (url) [BibTex]


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Optimal distribution of contact forces with inverse-dynamics control

Righetti, L., Buchli, J., Mistry, M., Kalakrishnan, M., Schaal, S.

The International Journal of Robotics Research, 32(3):280-298, March 2013 (article)

Abstract
The development of legged robots for complex environments requires controllers that guarantee both high tracking performance and compliance with the environment. More specifically the control of the contact interaction with the environment is of crucial importance to ensure stable, robust and safe motions. In this contribution we develop an inverse-dynamics controller for floating-base robots under contact constraints that can minimize any combination of linear and quadratic costs in the contact constraints and the commands. Our main result is the exact analytical derivation of the controller. Such a result is particularly relevant for legged robots as it allows us to use torque redundancy to directly optimize contact interactions. For example, given a desired locomotion behavior, we can guarantee the minimization of contact forces to reduce slipping on difficult terrains while ensuring high tracking performance of the desired motion. The main advantages of the controller are its simplicity, computational efficiency and robustness to model inaccuracies. We present detailed experimental results on simulated humanoid and quadruped robots as well as a real quadruped robot. The experiments demonstrate that the controller can greatly improve the robustness of locomotion of the robots.1

am mg

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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A Practical System For Recording Instrument Interactions During Live Robotic Surgery

McMahan, W., Gomez, E. D., Chen, L., Bark, K., Nappo, J. C., Koch, E. I., Lee, D. I., Dumon, K., Williams, N., Kuchenbecker, K. J.

In Proc. Medicine Meets Virtual Reality, 2013, Poster presentation given by McMahan (inproceedings)

hi

[BibTex]

[BibTex]


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Learning Task Error Models for Manipulation

Pastor, P., Kalakrishnan, M., Binney, J., Kelly, J., Righetti, L., Sukhatme, G. S., Schaal, S.

In 2013 IEEE Conference on Robotics and Automation, IEEE, Karlsruhe, Germany, 2013 (inproceedings)

Abstract
Precise kinematic forward models are important for robots to successfully perform dexterous grasping and manipulation tasks, especially when visual servoing is rendered infeasible due to occlusions. A lot of research has been conducted to estimate geometric and non-geometric parameters of kinematic chains to minimize reconstruction errors. However, kinematic chains can include non-linearities, e.g. due to cable stretch and motor-side encoders, that result in significantly different errors for different parts of the state space. Previous work either does not consider such non-linearities or proposes to estimate non-geometric parameters of carefully engineered models that are robot specific. We propose a data-driven approach that learns task error models that account for such unmodeled non-linearities. We argue that in the context of grasping and manipulation, it is sufficient to achieve high accuracy in the task relevant state space. We identify this relevant state space using previously executed joint configurations and learn error corrections for those. Therefore, our system is developed to generate subsequent executions that are similar to previous ones. The experiments show that our method successfully captures the non-linearities in the head kinematic chain (due to a counterbalancing spring) and the arm kinematic chains (due to cable stretch) of the considered experimental platform, see Fig. 1. The feasibility of the presented error learning approach has also been evaluated in independent DARPA ARM-S testing contributing to successfully complete 67 out of 72 grasping and manipulation tasks.

am mg

link (url) DOI [BibTex]

link (url) DOI [BibTex]

2007


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The power of external mentors for women pursuing academic careers in engineering and science: Stories of MentorNet ACE and its Proteges and Mentors

Muller, C. B., Smith, E. H. B., Chou-Green, J., Daniels-Race, T., Drummond, A., Kuchenbecker, K. J.

In Proc. Women in Engineering Programs and Advocates Network (WEPAN) National Conference, Lake Buena Vista, Florida, USA, June 2007, Oral presentation given by Muller (inproceedings)

hi

[BibTex]

2007


[BibTex]


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Effects of Visual and Proprioceptive Position Feedback on Human Control of Targeted Movement

Kuchenbecker, K. J., Gurari, N., Okamura, A. M.

In Proc. IEEE International Conference on Rehabilitation Robotics, pages: 513-524, Noordwijk, Netherlands, June 2007, Oral and poster presentations given by Kuchenbecker (inproceedings)

hi

[BibTex]

[BibTex]


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Quantifying the value of visual and haptic position feedback in force-based motion control

Kuchenbecker, K. J., Gurari, N., Okamura, A. M.

In Proc. IEEE World Haptics Conference, pages: 561-562, Tsukuba, Japan, March 2007, Poster presentation given by Kuchenbecker (inproceedings)

hi

[BibTex]

[BibTex]


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Comparing Visual and Haptic Position Feedback

Kuchenbecker, K. J., Gurari, N., Okamura, A. M.

Hands-on demonstration at IEEE World Haptics Conference, Tsukuba, Japan, March 2007 (misc)

hi

[BibTex]

[BibTex]


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Shaping event-based haptic transients via an improved understanding of real contact dynamics

Fiene, J. P., Kuchenbecker, K. J.

In Proc. IEEE World Haptics Conference, pages: 170-175, Tsukuba, Japan, March 2007, Oral presentation given by Fiene. {B}est Haptic Technology Paper Award (inproceedings)

hi

[BibTex]

[BibTex]


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Towards Machine Learning of Motor Skills

Peters, J., Schaal, S., Schölkopf, B.

In Proceedings of Autonome Mobile Systeme (AMS), pages: 138-144, (Editors: K Berns and T Luksch), 2007, clmc (inproceedings)

Abstract
Autonomous robots that can adapt to novel situations has been a long standing vision of robotics, artificial intelligence, and cognitive sciences. Early approaches to this goal during the heydays of artificial intelligence research in the late 1980s, however, made it clear that an approach purely based on reasoning or human insights would not be able to model all the perceptuomotor tasks that a robot should fulfill. Instead, new hope was put in the growing wake of machine learning that promised fully adaptive control algorithms which learn both by observation and trial-and-error. However, to date, learning techniques have yet to fulfill this promise as only few methods manage to scale into the high-dimensional domains of manipulator robotics, or even the new upcoming trend of humanoid robotics, and usually scaling was only achieved in precisely pre-structured domains. In this paper, we investigate the ingredients for a general approach to motor skill learning in order to get one step closer towards human-like performance. For doing so, we study two ma jor components for such an approach, i.e., firstly, a theoretically well-founded general approach to representing the required control structures for task representation and execution and, secondly, appropriate learning algorithms which can be applied in this setting.

am ei

PDF DOI [BibTex]

PDF DOI [BibTex]


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Reinforcement Learning for Optimal Control of Arm Movements

Theodorou, E., Peters, J., Schaal, S.

In Abstracts of the 37st Meeting of the Society of Neuroscience., Neuroscience, 2007, clmc (inproceedings)

Abstract
Every day motor behavior consists of a plethora of challenging motor skills from discrete movements such as reaching and throwing to rhythmic movements such as walking, drumming and running. How this plethora of motor skills can be learned remains an open question. In particular, is there any unifying computa-tional framework that could model the learning process of this variety of motor behaviors and at the same time be biologically plausible? In this work we aim to give an answer to these questions by providing a computational framework that unifies the learning mechanism of both rhythmic and discrete movements under optimization criteria, i.e., in a non-supervised trial-and-error fashion. Our suggested framework is based on Reinforcement Learning, which is mostly considered as too costly to be a plausible mechanism for learning com-plex limb movement. However, recent work on reinforcement learning with pol-icy gradients combined with parameterized movement primitives allows novel and more efficient algorithms. By using the representational power of such mo-tor primitives we show how rhythmic motor behaviors such as walking, squash-ing and drumming as well as discrete behaviors like reaching and grasping can be learned with biologically plausible algorithms. Using extensive simulations and by using different reward functions we provide results that support the hy-pothesis that Reinforcement Learning could be a viable candidate for motor learning of human motor behavior when other learning methods like supervised learning are not feasible.

am ei

[BibTex]

[BibTex]


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Machine Learning of Motor Skills for Robotics

Peters, J.

University of Southern California, Los Angeles, CA, USA, University of Southern California, Los Angeles, CA, USA, 2007, clmc (phdthesis)

Abstract
Autonomous robots that can assist humans in situations of daily life have been a long standing vision of robotics, artificial intelligence, and cognitive sciences. A first step towards this goal is to create robots that can accomplish a multitude of different tasks, triggered by environmental context or higher level instruction. Early approaches to this goal during the heydays of artificial intelligence research in the late 1980s, however, made it clear that an approach purely based on reasoning and human insights would not be able to model all the perceptuomotor tasks that a robot should fulfill. Instead, new hope was put in the growing wake of machine learning that promised fully adaptive control algorithms which learn both by observation and trial-and-error. However, to date, learning techniques have yet to fulfill this promise as only few methods manage to scale into the high-dimensional domains of manipulator robotics, or even the new upcoming trend of humanoid robotics, and usually scaling was only achieved in precisely pre-structured domains. In this thesis, we investigate the ingredients for a general approach to motor skill learning in order to get one step closer towards human-like performance. For doing so, we study two major components for such an approach, i.e., firstly, a theoretically well-founded general approach to representing the required control structures for task representation and execution and, secondly, appropriate learning algorithms which can be applied in this setting. As a theoretical foundation, we first study a general framework to generate control laws for real robots with a particular focus on skills represented as dynamical systems in differential constraint form. We present a point-wise optimal control framework resulting from a generalization of Gauss' principle and show how various well-known robot control laws can be derived by modifying the metric of the employed cost function. The framework has been successfully applied to task space tracking control for holonomic systems for several different metrics on the anthropomorphic SARCOS Master Arm. In order to overcome the limiting requirement of accurate robot models, we first employ learning methods to find learning controllers for task space control. However, when learning to execute a redundant control problem, we face the general problem of the non-convexity of the solution space which can force the robot to steer into physically impossible configurations if supervised learning methods are employed without further consideration. This problem can be resolved using two major insights, i.e., the learning problem can be treated as locally convex and the cost function of the analytical framework can be used to ensure global consistency. Thus, we derive an immediate reinforcement learning algorithm from the expectation-maximization point of view which leads to a reward-weighted regression technique. This method can be used both for operational space control as well as general immediate reward reinforcement learning problems. We demonstrate the feasibility of the resulting framework on the problem of redundant end-effector tracking for both a simulated 3 degrees of freedom robot arm as well as for a simulated anthropomorphic SARCOS Master Arm. While learning to execute tasks in task space is an essential component to a general framework to motor skill learning, learning the actual task is of even higher importance, particularly as this issue is more frequently beyond the abilities of analytical approaches than execution. We focus on the learning of elemental tasks which can serve as the "building blocks of movement generation", called motor primitives. Motor primitives are parameterized task representations based on splines or nonlinear differential equations with desired attractor properties. While imitation learning of parameterized motor primitives is a relatively well-understood problem, the self-improvement by interaction of the system with the environment remains a challenging problem, tackled in the fourth chapter of this thesis. For pursuing this goal, we highlight the difficulties with current reinforcement learning methods, and outline both established and novel algorithms for the gradient-based improvement of parameterized policies. We compare these algorithms in the context of motor primitive learning, and show that our most modern algorithm, the Episodic Natural Actor-Critic outperforms previous algorithms by at least an order of magnitude. We demonstrate the efficiency of this reinforcement learning method in the application of learning to hit a baseball with an anthropomorphic robot arm. In conclusion, in this thesis, we have contributed a general framework for analytically computing robot control laws which can be used for deriving various previous control approaches and serves as foundation as well as inspiration for our learning algorithms. We have introduced two classes of novel reinforcement learning methods, i.e., the Natural Actor-Critic and the Reward-Weighted Regression algorithm. These algorithms have been used in order to replace the analytical components of the theoretical framework by learned representations. Evaluations have been performed on both simulated and real robot arms.

am ei

[BibTex]

[BibTex]


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Reinforcement learning by reward-weighted regression for operational space control

Peters, J., Schaal, S.

In Proceedings of the 24th Annual International Conference on Machine Learning, pages: 745-750, ICML, 2007, clmc (inproceedings)

Abstract
Many robot control problems of practical importance, including operational space control, can be reformulated as immediate reward reinforcement learning problems. However, few of the known optimization or reinforcement learning algorithms can be used in online learning control for robots, as they are either prohibitively slow, do not scale to interesting domains of complex robots, or require trying out policies generated by random search, which are infeasible for a physical system. Using a generalization of the EM-base reinforcement learning framework suggested by Dayan & Hinton, we reduce the problem of learning with immediate rewards to a reward-weighted regression problem with an adaptive, integrated reward transformation for faster convergence. The resulting algorithm is efficient, learns smoothly without dangerous jumps in solution space, and works well in applications of complex high degree-of-freedom robots.

am ei

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Policy gradient methods for machine learning

Peters, J., Theodorou, E., Schaal, S.

In Proceedings of the 14th INFORMS Conference of the Applied Probability Society, pages: 97-98, Eindhoven, Netherlands, July 9-11, 2007, 2007, clmc (inproceedings)

Abstract
We present an in-depth survey of policy gradient methods as they are used in the machine learning community for optimizing parameterized, stochastic control policies in Markovian systems with respect to the expected reward. Despite having been developed separately in the reinforcement learning literature, policy gradient methods employ likelihood ratio gradient estimators as also suggested in the stochastic simulation optimization community. It is well-known that this approach to policy gradient estimation traditionally suffers from three drawbacks, i.e., large variance, a strong dependence on baseline functions and a inefficient gradient descent. In this talk, we will present a series of recent results which tackles each of these problems. The variance of the gradient estimation can be reduced significantly through recently introduced techniques such as optimal baselines, compatible function approximations and all-action gradients. However, as even the analytically obtainable policy gradients perform unnaturally slow, it required the step from ÔvanillaÕ policy gradient methods towards natural policy gradients in order to overcome the inefficiency of the gradient descent. This development resulted into the Natural Actor-Critic architecture which can be shown to be very efficient in application to motor primitive learning for robotics.

am ei

[BibTex]

[BibTex]


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Policy Learning for Motor Skills

Peters, J., Schaal, S.

In Proceedings of 14th International Conference on Neural Information Processing (ICONIP), pages: 233-242, (Editors: Ishikawa, M. , K. Doya, H. Miyamoto, T. Yamakawa), 2007, clmc (inproceedings)

Abstract
Policy learning which allows autonomous robots to adapt to novel situations has been a long standing vision of robotics, artificial intelligence, and cognitive sciences. However, to date, learning techniques have yet to fulfill this promise as only few methods manage to scale into the high-dimensional domains of manipulator robotics, or even the new upcoming trend of humanoid robotics, and usually scaling was only achieved in precisely pre-structured domains. In this paper, we investigate the ingredients for a general approach policy learning with the goal of an application to motor skill refinement in order to get one step closer towards human-like performance. For doing so, we study two major components for such an approach, i.e., firstly, we study policy learning algorithms which can be applied in the general setting of motor skill learning, and, secondly, we study a theoretically well-founded general approach to representing the required control structures for task representation and execution.

am ei

PDF DOI [BibTex]

PDF DOI [BibTex]


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Reinforcement learning for operational space control

Peters, J., Schaal, S.

In Proceedings of the 2007 IEEE International Conference on Robotics and Automation, pages: 2111-2116, IEEE Computer Society, ICRA, 2007, clmc (inproceedings)

Abstract
While operational space control is of essential importance for robotics and well-understood from an analytical point of view, it can be prohibitively hard to achieve accurate control in face of modeling errors, which are inevitable in complex robots, e.g., humanoid robots. In such cases, learning control methods can offer an interesting alternative to analytical control algorithms. However, the resulting supervised learning problem is ill-defined as it requires to learn an inverse mapping of a usually redundant system, which is well known to suffer from the property of non-convexity of the solution space, i.e., the learning system could generate motor commands that try to steer the robot into physically impossible configurations. The important insight that many operational space control algorithms can be reformulated as optimal control problems, however, allows addressing this inverse learning problem in the framework of reinforcement learning. However, few of the known optimization or reinforcement learning algorithms can be used in online learning control for robots, as they are either prohibitively slow, do not scale to interesting domains of complex robots, or require trying out policies generated by random search, which are infeasible for a physical system. Using a generalization of the EM-based reinforcement learning framework suggested by Dayan & Hinton, we reduce the problem of learning with immediate rewards to a reward-weighted regression problem with an adaptive, integrated reward transformation for faster convergence. The resulting algorithm is efficient, learns smoothly without dangerous jumps in solution space, and works well in applications of complex high degree-of-freedom robots.

am ei

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Relative Entropy Policy Search

Peters, J.

CLMC Technical Report: TR-CLMC-2007-2, Computational Learning and Motor Control Lab, Los Angeles, CA, 2007, clmc (techreport)

Abstract
This technical report describes a cute idea of how to create new policy search approaches. It directly relates to the Natural Actor-Critic methods but allows the derivation of one shot solutions. Future work may include the application to interesting problems.

am ei

PDF link (url) [BibTex]

PDF link (url) [BibTex]


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Less Conservative Polytopic LPV Models for Charge Control by Combining Parameter Set Mapping and Set Intersection

Kwiatkowski, A., Trimpe, S., Werner, H.

In Proceedings of the 46th IEEE Conference on Decision and Control, 2007 (inproceedings)

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DOI [BibTex]

DOI [BibTex]


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Using reward-weighted regression for reinforcement learning of task space control

Peters, J., Schaal, S.

In Proceedings of the 2007 IEEE International Symposium on Approximate Dynamic Programming and Reinforcement Learning, pages: 262-267, Honolulu, Hawaii, April 1-5, 2007, 2007, clmc (inproceedings)

Abstract
In this paper, we evaluate different versions from the three main kinds of model-free policy gradient methods, i.e., finite difference gradients, `vanilla' policy gradients and natural policy gradients. Each of these methods is first presented in its simple form and subsequently refined and optimized. By carrying out numerous experiments on the cart pole regulator benchmark we aim to provide a useful baseline for future research on parameterized policy search algorithms. Portable C++ code is provided for both plant and algorithms; thus, the results in this paper can be reevaluated, reused and new algorithms can be inserted with ease.

am ei

link (url) DOI [BibTex]

link (url) DOI [BibTex]